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Huckleberry: A Wyrd West RPG

Created by Huckleberry RPG

Huckleberry is a TTRPG about tragic cowboys in a world doomed to calamity… unless you save it. Take on the profession of a Maverick: a grizzled bounty hunter who rides out beyond the bounds of civilization with nothin’ but a big iron on their hip.

Latest Updates from Our Project:

PDFs Delivered!
5 months ago – Wed, Nov 19, 2025 at 10:21:10 AM

Howdy, Maverick!

Good news - the PDFs were delivered today! By now you should have received an email from DriveThruRPG to your BackerKit email address with a free checkout link for all of the currently available PDFs. This includes the Corebook (with The Divine Comedy bundled in), Veils & Vengeance, Whealing Wallow, Wranglin' Cattle, Whether the Weather, and Showdown at High Moon. Six full bounties on top of the complete ruleset! Those of you who already have the PDFs will want to redownload the corebook at the very least. I pushed through a small update this morning with some balance tweaks, rules clarifications, and typo fixes.

If you haven't received the email, here's the steps to take:

  • Check your spam or promotions folder.

  • Double check which email is tied to your BackerKit account. It might have been sent to a different email address than expected. (This email does NOT need to be the same as your DriveThruRPG account.)

  • Check that your BackerKit payment went through. It's possible your card was declined or expired. If so, update the information and let me know. I'll resend links for the PDFs upon confirmation.


If these three steps don't resolve the issue, send me an email and I'll get you sorted out. You can reach me here: [email protected]

I'm also happy to say that work is progressing nicely on the stretch goals. I'll have sneak peaks of the new traits and hostiles as early as next week, along with teasing bits of the new chapter and scenarios throughout the holiday season! I'm expecting all rough drafts to be finished by mid-December, then they'll go through playtesting, polish, edit, and layout, right on schedule. And for special holiday treats, I'll be showing off some of George's incredible art as it comes in. Christmas is gonna get real Wyrd this year!

Much obliged,
Steven

PDF Delivery Details
5 months ago – Wed, Nov 12, 2025 at 12:18:56 PM

Howdy, pardner! 

All Hucksters have been hard at work behind the scenes. I've thrown myself entirely into the creation of new player traits. It's been a lot of fun to brainstorm both new themes and how those themes could be reflected in the mechanics. I haven't been able to do this kind of design work in a long time and it's been quite refreshing to be back at it. When I've been able to do some more playtesting and polishing, I'll share a google doc with the new traits for your feedback. :)

Full Deck Reveal

There's still a couple cards that haven't received their solo spotlights and I'll share those bios in future updates, but seeing this spread is too good to not share! George has created one of the coolest decks of playing cards that I've ever seen, hands down. During the conceptualization of the deck, we went back and forth a few times on what themes each suit should contain. We ended up settling on two themes, both heavily rooted in Huckleberry's mechanics, and the contrasting sides of each theme's spectrum.

For Clubs/Diamonds, we chose to show both the outcasts and leaders of the Fifth World. Huckleberry has strong elements of building a community tied to it's campaign structure and pastime mechanics. The Club cards feature people that have assumed positions of authority (for better or worse) within their communities. The Diamonds are the outcasts and outlaws that, for whatever reason, don't neatly fit into the rigid framework that society often demands.

For Spades/Hearts, we wanted to showcase the full corruption of the Wyrd, both on the living (Hearts) and the dead (Spades). The Wyrd takes a heavy toll on both the body and soul, occasionally with dramatic effects. Our Hearts characters are those that have Wyrd tainted blood, similar to Mavericks, but choose to embrace the corruption rather than fight it. The Spade characters found that the Wyrd took it's toll after their deaths, rather than before. They have do not rest in peace, but in discord and spite.



PDFs Deliver by November 19th!

You should have received an email by now from BackerKit informing you if your payment was processed or declined. If your payment was declined, you have another week to update your payment details. When you do, BackerKit will reprocess the payment and you'll be all set!

We're currently in a holding pattern on digital delivery until the funds transfer from BackerKit, which is scheduled to happen on November 18th. Until then, I cannot access the information of who's charges have gone through or been declined. As we mentioned in the previous update, most of the PDFs are finished and ready for delivery. We have 4 of the 10 scenarios still to be completed, along with all of the Stretch Goals to be added to the corebook. I have everything ready for delivery on my end and I'm very eager to click the button once I get the green light from BackerKit!

All PDFs will be delivered via discount codes through DriveThruRPG. You'll be able to add the PDFs to your library, where you can freely redownload each time we update the PDF with new content. We do NOT need your DriveThruRPG information for delivery. You'll be sent a link that will allow you to log into the platform on your browser and check out like normal.

If you have any questions, comments, or concerns about the process, please feel free to email me here: [email protected]

Much obliged,
Steven

We did it!
5 months ago – Wed, Nov 05, 2025 at 09:04:23 AM

Wow. It's hard to describe how I'm feeling, but the two words that first come to mind are "humbled" and "grateful". Thank you so much for believing in this game. I'm incredibly excited to get this delivered and into your hands.

We unlocked the 10th Bounty in our final hours! That means Jeff is bringing us back to the swamps of Veils & Vengeance for a new standalone scenario, included in A Season of Avarice. The pre-order store is now open on our BackerKit page. The campaign is over, along with the steep discounts that it provided, but people can continue to pre-order Huckleberry's books up until we go to fulfilment. Also, credit cards will be charged by BackerKit over the next few days. You'll receive an email from them telling you that either the funds went through or they didn't, along with details on how to fix the issue if the latter. 

When funds transfer, I'll deliver PDFs via DriveThruRPG. Be aware that the digital content for Huckleberry: A Season of Avarice will be delivered as individual scenarios, not one large PDF. Here's what's currently finished and ready to be delivered:

  • Huckleberry: A Wyrd West RPG v1.4 (The corebook, not including Stretch Goal content)
  • Scenarios from A Season of Avarice
    • Huckleberry: The Divine Comedy
    • Huckleberry: Showdown at High Moon
    • Huckleberry: Veils & Vengeance
    • Huckleberry: Whealing Wallow
    • Huckleberry: Wranglin' Cattle
    • Huckleberry: Whether the Weather

I am hitting the ground running and putting this excited energy to good use. As always, I'm happy to answer questions both here and on the Adventures in Lollygagging discord. I'll be posting weekly updates through November to keep you apprised of all the foundational steps, but we'll settle into a bi-weekly, then monthly rhythm in the time to come. I'm looking to have a quick turnaround on this game so you can start playing ASAP.

Much obliged,
Steven

P.S. Let's keep spreading the love. We've got two Huckster spotlights today!

The Cave of Amber Tears by Paul Ligorski



Paul Ligorski, author of Huckleberry: Whealing Wallow, just launched his own BackerKit campaign to publish his Draw Steel adventure "The Cave of Amber Tears". I was a playtester for this scenario and it does an excellent job at showcasing all of Draw Steel's most interesting mechanics. If you like Draw Steel with a bit of Skyrim vibes, this is for you.


A Night Out in Baldur's Gate by Morgan Eilish (and others!)



Published by a workers' cooperative, A Night Out in Baldur's Gate is a collection of 5E encounters created by a variety of authors, including Huckleberry's own Morgan Eilish. I love a good "Night on the Town" scenario and this supplement looks to deliver in spades. Morgan created one of our most interesting showdowns with Huckleberry: Wranglin' Cattle and I'm excited to see what else her creativity has conjured up.

Clicking This Link Helps Huckleberry's Final 48 Hours!
5 months ago – Mon, Nov 03, 2025 at 07:01:49 AM


The Final Stretch!

This is it, pardner! We're down to the wire. In less than 40 hours, Huckleberry crosses the finish line. It's been an amazing ride and I'm sincerely humbled to see just how excited folks are for this game. But it's not over yet and we still have time for another strong push to unlock those last Stretch Goals!

And I need YOUR HELP to do it! This very minute, I'm doing an AMA (Ask Me Anything) on reddit's r/RPG subreddit. It would go a long way if you upvote the post and leave a comment sharing your excitement for Huckleberry. Engagement boosts the post to the top of the subreddit and get lots of fresh eyes on the game! And of course, you can ask me anything you'd like while you're at it. ;)

Click this link!


Join the Discord!

We might be at the end of the campaign, but the hype ain't gonna stop! Join the Adventures in Lollygagging Discord to share your tales from the table, ask rules questions, or find other people to play Huckleberry with online.

During the early days of Huckleberry's release, I used to run demos of the game on the server and I'm tempted to start doing it again. Would you be interested in me teaching you to play Huckleberry? If we get enough players, we could start a shared "West Marches" style game, with different GMs running their own bounties and scenarios that anyone can jump into, schedules willing.

What do you think? Is there anything you'd like to see us do to support Huckleberry long-term? Let me know on the Discord.

Much obliged,
Steven


?????, King of Spades

Most spirits are able to move on from the physical realm into whatever afterlife they find. Some, for various reasons, are unable to depart the Wyrd Frontier. Perhaps they are bound to an object with intense personal significance. Maybe their life's purpose is unfulfilled. Lingering spirits, like people, can have both good and bad intentions. They might help those they care about or seek to harm those who did them wrong. Their past life directs their afterlife.

In the Fifth World, it doesn't matter if you're living or dead--the Wyrd always takes it's toll. The corruption grinds away at a spirit's sense of identity like a river slowly eroding rock. If a spirit does not leave the mortal world in time, it suffers a second death--an ego death. The Blight is a spirit with no sense of self. It has no business remaining or tethers to the world, yet it also lacks the will to move on. It remains in limbo, burning with frustration and rage. The Blight is hate incarnate.


$50,000 STRETCH GOAL UNLOCKED!
5 months ago – Fri, Oct 31, 2025 at 10:29:40 AM


It's All Hallows' Eve!

Howdy!

This morning, Huckleberry broke through the $50,000 stretch goal! What a perfect Halloween treat. I'm so excited that we get to include Jaime's The Slaughterhouse (Working Title) in A Season of Avarice. Jaime is a very talented writer and this bloody bounty is going to be great fun. As you know from our previous update, Jaime is already hard at work on the first draft. After it's gone through some notes and internal playtesting in a couple months, I'll be sharing the text with you for public playtesting. Keep an eye on the bounty board for new updates!

Our next goal is at $55,000 for Jeff to write a sidequel to Veils & Vengeance. It'll feature the same swampy vibes, along with the weeping folk horror, but not require playing V&V first or even at all! Your Mavericks are getting some mud on their boots either way.

We're only 4 days out from the end of this campaign and I couldn't be happier with our progress. We're on track to unlock the next bounty, but the free Alchemy licenses might take a bit of effort. Together, we still have a good chance to pull it off. If you talk about spooky RPGs with your friends this weekend, be sure to give Huckleberry a shout out. Let's close this campaign with a bang!

Much obliged,
Steven

Hollis, Jack of Spades

For one long year. the Cobb Gang enforced their version of justice on King City. Almost everyone has a story about a brutal punishment they endured at the hands of the Cobbs, under the pretense of law enforcement. The gang was comprised of the three Cobb brothers, along with a small, silent man named Hollis Dayton. As he never spoke, no one knew for certain why Hollis would ride with such cruel and fickle men, but the wicked glint often in his eye suggested he was of similar disposition. Thankfully, the Cobb Gang's reign of terror was short-lived. Each of the four lawmen died in their sleep. On the same night. And "Good riddance" is all that was said.